Collect & Conquer
Description
Mini RTS game developed for the Akeneo Game Jam #4.
The main concept is you not control directly the units, only being able to recruit. Built playing with steering behaviors, stacked FSM, A* path finding and procedural map generation.
Credits & Artwork
Graphics:
Sounds:
- https://phaser.io/examples/v2/audio/pause-and-resume
- https://phaser.io/examples/v2/audio/sound-complete
Comments
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On Firefox I coudn't play it well. The FPS was about 1.
After changing the web browser engine, the game was playing well for a while and after some time it completely stops and nothing was going forward.
Also the AI is not playing well. It doesn't attack and build up at all.